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Blind Game:T4 Sector C Russian

Its been some time since any of the results of the two ongoing blind games were posted so I thought I would comment on what is happening in my sector of one of the games. In Carls game, I command the Russians in sector C and success continues to be the word that best describes what is happening in my area. My advance across Board 2 onto Board 3 is moving right along. A number of German units, including Panther tanks and JgPzIV guns have been destroyed along with some anti-tank guns and trucks. Other units have been located and fired on with various effects. My losses have been very low. I have the German SPA on the run and most of the rest of the German force is going to have a tough time figuring where to make a stand. There are many surprises in store for the German commanders in sector C and elsewhere! For those who are not aware this game, being run by Carl S., is a composite of PB scenarios 4 (sector C), 6 (sector B) and 20 (sector A). There has been a river added to the map with special victory conditions related to the crossing of the river at limited bridge hexes, not on the original map boards.

Re: Blind Game:T4 Sector C Russian

The High Command of the German Wehrmacht announces that our new V-weapons will whipe that grin out of these bolschewikian faces.
We do not make it as easy for you as you may think and wish.

Re: Re: Blind Game:T4 Sector C Russian

Optimism is a wonderful trait. Our loyal comrades may not win the war in the time allowed but we will have a beautiful drive through the lovely Polish countryside!

Re: Re: Re: Blind Game:T4 Sector C Russian

Your troops may enjoy their trip through the polish countryside but it will be a very short fun.Our new tanks, maschineguns, aircrafts and rockets will make that trip worth to remember. For those who will survive and for the dead reds.

Re: Re: Re: Re: Blind Game:T4 Sector C Russian

Have started the preliminarys for resolving this turn. Wexler's impressive advance through the German collapse in his sector is the most attention grabing part of the battle. In the other sectors the German players have managed to retain some combat power. The high movement rate of the T34 proves devastating in Wexler's sector (C). Were he equipped with slower tanks the German side would have a fair chance at recovery.

I will be taking a close look at Wexler's previous turn comments, stated & implied assumptions, comparing them to the actual events in the next two turns. The German commander of the center sector (B) has a serious challenge, which he appears to be aware of. His comments are usually brief so I am not clear on his thinking.

Once again I have to thank the various players for their patience. A multiplayer game is inherently slow, and the problems of individuals are maginified and affect everyone.

Re: Re: Re: Re: Re: Blind Game:T4 Sector C Russian

Carl is correct in stating that the speed of the T34s allows the Russian to keep pressure on the German defense. Without that speed the Germans would be able to lay back and pick off Russian units at will. Also complicating the German position in our game is we are using the turreted movement rule of PL. That further helps the Russians in that all the T34s can fire at spotted German troops and still move quite a distance. On the other hand without the movement the Russians would have a big problem given the changes in the victory conditions requiring crossing of an unfordable river at limited, predefined crossing bridges. All in all its an exciting game. It is quite different than the original PB scenarios of #4, 6 and 20 that makes up this blind mega game. I'm enjoying playing it quite a bit. Carls games are always interesting.